I was a writer and author before I was a developer, covering games, game culture and the industry for print media. I was most prolific at Edge Magazine where, as Editor-at-Large, I wrote features, previews and the (slightly infamous) “RedEye” column.

I still write professionally. I’ve no interest in #content but I do care a lot about words and world building. If you have something challenging and interesting you’d like to me write your game or your publication, let me know.